starsector fps cap. You could restrict your mods a bit. starsector fps cap

 
 You could restrict your mods a bitstarsector fps cap  These three are already functional, and I plan on adding many more

Fractal SoftworksStarsectorstarsector-coredataconfigsettings. They're a phase ship, making full phase fleet reasonable. by SubjectDramatic2122. 06. r/starsector •. Which at 20 burn in hyperspace is 60ly per month (60 x 625= $37,500 max). Then change the value to whatever you want. thank you for the advice, I went to the settings. Discuss modding Starsector here. The game would easily slow down to 20ish fps, then I went with 2x fleet cap to 600 fleet points with 60 ship player fleet max and 60 AI max and honestly it feels about right as it forces you to mix in cruisers and frigates, but still gives you enough room to field something that could be called a fleet. While I'm aware the intention was to balance the game and force a few. Bigger ships often reduce your maximum burn which can force you into more battles. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. ago. Note it is really easy to cap on both in early game. I finished the entire Academia quest line and I'm only level 6. And the ones I removed, for comparison. 9. The dp ratio cap at 60:40 so that even the losing side can still deploy a reasonable minimum each battle. Yes, title is correct. Finish: Run starsector. costs and shields over armor. Hi! Im having issues (vanilla) with my FPS being stuck at max 20fps, both in menu and ingame. 8. ago. As long as there are not too many fighters it runs at 20 fps+ at max deployment. Right click on the Starsector shortcut and see if you've got the option for "Run with graphics processor ->". I went from mid 30's to mostly keeping 60fps the whole time. Logistics Overhaul is a simple mod that splits the base game's Logistics hullmods into two categories: Logistics and Science (it also adjusts a few things, otherwise). Hmm, that's a bit odd - this means that the graphics driver is running the game at 60 fps, since by default vsync is on and that's what determines the framerate. 1aTrying out the Realistic Combat Mod 1. 2D RPG/Trade/Fleet Combat Game. 2GHz 16gb DDR4 3200MHz I game the game 8gb of RAM. SomePhishyDude. So you can set a 0. You manage them via the agent tab in the Intel section. Using the Nvidia Control Panel I turned on Low latency mode to ultra and noticed a giant fps boost. Game caps at 144 fps even when changing json settings. 2. Enjoy! So long story short. I have tried AMDs metrics and MSI afterburner overlay to see what the issue is but neither seem to appear in game. I run fleet battle size 1000 too, fps drops to 40 sometimes for a little bit if there are lots of missiles and fighters but its not bad. Behold, I have returned to infest your nightmares once again. aaronrizz • 3 yr. If you have the Console command mod you can use the command AddOrdinance [amount you want]. select card -> high performance NVIDIA processor. 7!r/starsector • The start of an abomination, dubbed the "moderately cursed ship pack". I don’t use many ship packs bc I don’t really know which ones to pick. EG. 5 GB of memory for the JRE Heap. S. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. Maybe throw in some crazy discoverable tech to make the gates work. Automated with data. -I made sure that the Nvidia Control Panel settings are for the game to run on the GTX980. 95 was like a year ago so I dunno if that's recent. 2D RPG/Trade/Fleet Combat Game. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. Mods that add new markets are especially bad, and i think adjusted. 1a. I'm surprised that DP are a problem for you though, I basically never run. The large ripple uses a lot of video memory. exe as usual to start the game using 64-bit Java with newly-increased memory limits. I run fleet battle size 1000 too, fps drops to 40 sometimes for a little bit if there are lots of missiles and fighters but its not bad. 0 coins. more shield HP) and improve your ability to inflict burst damage, whereas Vents improve your sustained offense and. For slow ships that like to stay at the frontline for extended periods of time, vents are better. Controls are fully customizable. You don't need most of your fleet at this point. It gradually decreases the amount of experience required after level 35 for each level up. I'm on Ubuntu 14. 96a-RC7] Fleet Size By DP. It used to be called Starfarer. Late Domain modified Cruiser-school tactic, explained through Paint. json file to allow you to transfer items quickly using the Alt key. At level 15 it takes 550k to get a story point, at level. In the Nvidia control panel, select the game either by the drop-down menu or the add button to manually find and select the executable. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. For the battle to trigger the slowdown, I believe 2 critierias need to be met: 1. - fps 144. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. Re: [Late Game] Battles & Colony Management ruin FPS gradually & permanently. Force disable anti-aliasing through the intel driver. So you can set a 0. This can be changed further in the json settings file. Then you need to prevent the Hegemony from abducting them. ago. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Dunno if it's possible. You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. If increased fleet upkeep is an issue for you. Go to starsector r/starsector. Develop. del-ra. Oh, and I added the mod that exposes the variables for the skills that. Logged SCC. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. A nice spread of exploration content and wonderfully rusty junkships that fit perfectly into the world of Starsector. There's no reason why it'd specifically cap to 144, though - that has to. I have my ram allocation set to 4096, 8gb ram total on my machine, I run the tool constantly while gaming, and set the options to purge every 5 minutes and at 80%+ usage. Check the forum. They're 5 DP each, pre built in safety overrides, have midline shields (good), good armor, and two medium ballistics for HMG/ACG. Before I get into it. Those may change by whatever power setting you've set on your laptop . I'm having low fps in game, around 15-25 fps in big battles. . I used as many mods I could with max battles size, ran every test at least 3 times and got this on benchmark test of starsector. 8a. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. (500) 2. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. There's a troubleshooting guide on the GraphicsLib page. 2D RPG/Trade/Fleet Combat Gameis there anyway boost fps i used to get 60 fps in combat, around 70-85 on the map screen and nearly 100 on the main menu but now i get 15-30 across the board i don't think it's my PC specs but ill post them any and also i couldn't a mod to fix this PC spec: windows 7 home premium 64-bit Intel Pentium graphics card CPU b940@ 2. I get questions all the time across multip. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. I'm playing on a P. Droll12 • 3 yr. I have a 3070 and was wondering if I could make some use of it playing starsector. Imperium faction mod has some nice ships, and a wing of gunships that tear through everything, shields and even capital armor. Let's go over some key changes you can make in the Starsector settings. Putting an Alpha Core in your Population and Infrastructure and declaring your colony a Free Port will cause it to generate a surplus of Harvested Organs without needing orbiting cryopods. Then start a new game with Easy difficulty. Ryzen 5 1600 3. You can't just stack every mod on a ship because the mods require some sort of energy to power them like auxiliary thrusters or physical space on the ship like expanded cargo. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. In battle between 1-5%. json file to allow you to transfer items quickly using the Alt key. Spamming ieds will generate uh, quite a bit of lag though. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. All you need to do is change the 6 to a different number. Through Windows settings change power settings to. - Merch: Discord: Twitch: locate your settings file in your config file (Fractal SoftworksStarsectorstarsector-coredataconfig) and have Notepad++ to open it (cause regular notepad screws up formatting). But in general even the very old GPUs can run this no problem, the old pc I had, had a GT 630 and it was still the CPU that slowed me down. The option may need to be enabled if not already present. Let's go over some key changes you can make in the Starsector settings. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. but there's definitely a hit to FPS while traveling around, too, with default settings. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. The loading seems to get stuck at. json in a notepad editor or similar and then search for maxShipsInFleet. Version 0. Low-tech ships need a certain number of gunboats to keep pushing. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. There’s the Fleet Size by DP mod that is probably what you want. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. Those may change by whatever power setting you've set on your laptop . It allows to slow down/speed up any singleplayer game. It's insane how low my fps is going, using basically the same mods in the past version i could get easy 30-60 fps even in large battles with my crappy nootebok But now in this version it's seems that i can't even get up to 20Also some people reported that certain AMD cards have issues with Starsector. My settings: - vmparams RAM set to 8192. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. Another easy solution would be the good old cheat engine. Premium Powerups Explore Gaming. But on start up, even when lowering the resolution, I’m only getting 8-12 frames per second. CR runs from 0% (completely unfit for battle) to 100% (absolute peak performance) and is normally 70% for a well supplied ship with no pertinent bonuses. Removed extra skill point scaling. I'm on Ubuntu 14. open "Fractal SoftworksStarsectorstarsector-coredataconfigsettings. •. Nexerelin: For New Players Or Not? The Nexerelin mod is an excellent addition to Starsector, adding 4X mechanics to the game, asteroid mining, diplomacy events and total war between the factions. Also, you get a big 'ol chunk of free XP once you max your level based on how much bonus XP you accrued from using the story points. If you ask on the discord they can give you files for that. I get. Advertisement Coins. I've tried expanding my battle size but it's stuck at just 240-300 for deplpyments cap. Though it gets memey after a certain point. Join a faction to gain useful support and represent them in war and peace, or start your own. Then open one of the folders based on what setting you want. The official forum's mod index only lists 4 portrait packs, two of which are straight-up weeb bait and one of which looks like something out of an 80s anime. 2. You should adjust exp gain bonus for. captains and officers), and 3,020 names for stellar objects (i. S. I've grown fond of this combat ring/star type of abomination. "fps":60 --------> "fps":30. Because even people with high end rigs get FPS drops with many mods when playing for a longer period of time. I would just use alpha cores as much as possible. Thanks in advance! Go to Starsectorstarsector-coredataconfigSettings, find "maxIndustries" change the numbers to whatever you want. Spoiler. Combat Readiness (CR) is a general measure of a ship's logistical status. 04, with an Nvidia GeForce GT 520. 4 (a near double increase), and the capitol ship with the second best shield efficiency factor, the Astral, has an upkeep factor of 0. You take the role of a space captain seeking fortune and glory however you choose. BIG ANNOUNCEMENT SS+ will no longer be updated going forward. As stated before, Vanilla does not leak memory, and most good mods do not either. - Updated skills compatibility and default starting numbers for 0. ago. 96a] Force Auto R. I think it should be limited to just 1 or 2 - seeing as they're capital ships, meant to be the leader of fleet of smaller ships, not the sole design in the entire fleet. One more battle/five more markets, and I have to restart. in practice the only thing the mod changes is allow you to field more frigs and dds in a given DP range, if you spam capitals like a retard you get even less ships, 6-7 before logistics, a normal large fleet (1 cap flagship, 4-6 cruisers/carriers for officers, 4-6+ destroyers for line duty, 2-4 frigates to cap/hunt other frigs) can benefit from. if you have only phase ships in your fleet your fleet become almost unspotable and can smuggle into even major worlds. When using mods, just flying around drops me to 21FPS, and when using. 62K subscribers 16K views 1 year ago Let's go over some key changes you can make in the Starsector settings. The game is set to my monitor's resolution with fullscreen disabled. The code is )Also, to improve performance of Starsector on Steam Deck, highly recommend increase the UMA Frame Buffer allocation: 1. If destroyed, it obliterates half the battlefield (FPS warning!) (Interstellar imperium. Reply Arthur_The_Ok All hail the [SPACE DORITOS]. After each step, check to see if the problem is gone: 1. But nevertheless I get better performance with more modern games. com) Does anybody know if by chance this mod still works with the current version of starsector. 20 or 0. You could restrict your mods a bit. r/starsector. Or turn off your integrated in device manager and run the game normally. View mod page; View image gallery; Lightshow. Turn off Vsync and change frame rate cap in settings. sh file. I've grown fond of this combat ring/star type of abomination. ago. - Change Starsector version to 0. The problem with large missiles is that you can mainly stick em on capitals. Beware though it increases ordinance points for all ships. I try to keep my fleet deployment cost below 400, unless I have redundant. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. It used to be called Starfarer. Usually I spend my "preload" period wandering on the empty outer reaches doing planet surveys (stay away from warning beacons!). Build spaceships tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in this spaceship colony simulation. P. In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. 9a. 4480 Posts 61 Topics Last post by JEENAH in Re: Spiral Arms II - Fre. Step 2. With our. Magiclib. Starsector - Waste no part of the Buffalo II [Preorder Alpha] Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Initial load will drop in 13-15 FPS, but once stabilized it'll reach around 50-54 (drops to 30 when in crowded system). It was originally just meant to be a joke to see what I could do, but now I can't stop myself. I have a 144Hz display. FPS only drops slightly when in the biggest fights with graphics lib mod installed (that mod is a. Open that sucker in a text editor like Notepad. Go to starsector r/starsector. 7. Well, it was 20% in v0. SpaceMarine_CR. Author: TheTartiflette. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. This is especially annoying in Warzone since it can last a long time and I can't really do shit. Launch the game with your integrated and it should actually run on your nvidia. They can also be used to wreck market price for trading opportunity or to make your colony export stronger, also I. There’s a modded faction called HMI (Hazard Mining Incorporated). It doesn't, really. 00hz. Go into the game's config file and find the settings for "Easy" mode. You could compete or you could fight for the highest bidder. I just updated mine from a shitty really old and to a 770 (discount machine yes) and the performance difference is quite large. I use 4 of them, though officer'd. Defend will keep most of your fleet around the designated points. firing two drops it down to 9, and there's no way I'm not firing both barrels. Diable Avionics is a carrier-focused faction with mech-themed fighters, walls of micro-missiles, and striking red ships. 6. 1. Compare this to the hundred+ hours needed to get even a few capital ships in a game such as X3, or the lack of fleet elements entirely in games such as Elite, and. If vsync is on anyway, you might want to set vsync:true in settings. exe run on the 960M in 3D control panel Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. Very much recommend. Open "settings. 文件位置Starsectorstarsector-coredataconfigsettings. But thawing loads of ancient colonists should be an exception, as well as integrating existing population. Tools, guides, and other resources. Simultaneously, you will also generate a surplus of drugs. The vanilla fleet cap tends towards/rewards top-heavy fleets: with a 30 ship limit, eventually the only way to improve the quality of your fleet is to upgrade to bigger ships. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. Default is 400 battle size with up to a 60:40 split based on relative officer strength/count, and captured objectives. On Windows, it's in the installation directory. Get a few dedicated cargo, fuel, and personell ships. 1. Last Update: 27 Mar 2021. 9. Combat Readiness (CR) is a general measure of a ship's logistical status. 04, with an Nvidia GeForce GT 520. Stay Connected with Werit: and share your game clips: for more content: to starsector r/starsector • by toric5. When i updated game i made a fresh install. FPS issues, and now I can't open the game In the last few days, the game would go from smooth 60FPS to 15 for a while Everytime I saved, then suddenly it dropped to 15 fps while I was traveling and would not go back up, so I tried to close and open the game and now I won't respond. api. If i disable it, the game works perfectly, even with other mods. So I'm getting FPS drops on the overworld and in battles. xml" using Notepad++. The Odyssey in the other hand is an amazingly fun circle strafing gunship. O. 5. 96a] ED Shipyards 2. Go to your starsector install and rename the jre folder to jre7. You want to play the game like an FPS seen from above. All that taken into account, if you still want to destroy enemy colonies you have several options: raid them enough (~10+ times) that they are extremely in the -ves in terms of stability (it will show 0 stability, but will have like a -20 modifier due to recent raids). A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. ago. 95a. Removed soft fleet size limit. Open comment sort options Best; Top; New;Performance is around 30 fps on semi big battles with uaf and nex : r/starsector. You can change some numbers to allow your computer to allocate more RAM to Starsector. Anti-aliasing (AA) Vertical sync (Vsync) 60 fps regardless of monitor refresh rate. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. 1a, and added support for configuring Derelict Operations DP discount % (pull req by cmp831) 1. – Updated for Starsector 0. Hazard rating barely matters. Search for "maxShipsInFleet":30 and change the value from 30 to whatever. I heard that increasing the RAM allocation on the vmparams file helps with mods, changed that and didn't saw much of a improvement but I don't run any heavy mods anyway. There’s the Fleet Size by DP mod that is probably what you want. 1. Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. I think someone said that happens because the game keeps track of every fleet that spawned during the playthrough and eventually it bottlenecks the hardware. For fast, nimble ships that use hit and run tactics, caps are better. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. While these ships can be absolutely devastating in the right hands, they tend to be a bit less punchy and durable than their larger cousins. . I think someone said that happens because the game keeps track of every fleet that spawned during the playthrough and eventually it bottlenecks the hardware. Reaperosha. . Starsector Vers. Bounty Hunt, Colonize, Wage W. Turn the Image Sharpening to On and set the sharpen to around 0. json file to improve your game experience. 5GHz 8GB RAM Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. ini file within the GraphicsLib folder in a program like Notepad++. impl. json file to improve your game experience. Starsector doesn't really changes it's performance based on GPU. - look for "maxLogisticsHullmods":2, - change to whatever value you want. This. json. json and replace existing file in your Adjusted Sector config directory. 2D RPG/Trade/Fleet Combat Game Members OnlineEach ship has its own deployment cost, and it's important in the late game when your fleet outgrows the cap. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. I expect putting it at 10 would thoroughly break the economy. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. High HZ slightly reduces population growth and increases maintenance. Welcome to a Starsector Tutorial!In this tutorial I will show you what to do if you have any of the following questions:Where do I download mods for Starsect. json" and change. Reverted ship changes. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. Make space feel more like space!Increasing max ships in fleet is 'almost required' as it allows you to actually salvage ships after combats. (100~300) Since high-tech ships have shorter operating time. sadisticrarve • 2 yr. Yes. aaronrizz • 3 yr. As for what's causing the FPS loss, Neutrino brings in a weapon called the 'Unstable Photon Cannon', which is basically a buckshot blast of energy projectiles. Yes, search for: "maxIndustries": [1,1,1,2,3,3,4,4,4,4], in settings. exe and \jre\bin java file is set to run on nvidia graphics, all drivers are updated. Previously in 0. They really feel part of the Starsector lore as a smaller corporation-type faction !AxtheCool • 4 yr. Best. Just wanted to share this horrid thing with someone. Change the damage modifier from 0. 4X game features in Starsector. The whole point of autonomous colonies is that they're part of your faction but don't count towards your colony cap. I'm running with 60 ships fleet limit, 800 DP max battle size limit, a mod to throttle engine graphics and running Starsector on Java 8. I have a couple of questions though: Any mod recs? Nothing crazy like total overhaul stuff but for things like. My current favs are Paragon/Radiant, Champion, Fury, Medusa. Now fully released!. It allows to slow down/speed up any singleplayer game. This is true for both unmodded and modded.